These are the new nominees in “The House of the Famous 6”: controversy in the process
The public notices too many irregularities in the competition within "The House of the Famous 6"
Last night, “The House of the Famous 6” lived a new nomination process where the controversy came into view. It turns out that the production used again its controversial roulette with positive and negative numbers plus a zero.
Questionable “the luck” of the roulette!
Unfortunately, in the game of odds, with two inhabitants with four opportunities to try luck with said artifact, this only favored one of the two, resulting only negative points for Caeli, while Horacio obtained two positive and two negative. That is, the probability of 50 and 50.
By statistics, the result and the difference between them show anomaly, which generates the knowledgeable public to have serious doubts about the result that has given another week to Caeli in the competition.
This further revives the argument that this game of chance, in particular, seems designed to keep in the game the inhabitant that production has in its sights as a good conflict generator against the group that they're seeking to break.
Minute 3:30!
In the next video see how at minute 3:30 the roulette, without spinning force, returns to give negative numbers to Caeli.
It can be added that this particular reverse turn with Kenny only happens with him. It is not repeated with anyone else. inhabitant. In the rest of turns it stops punctually and in others reverses yes, but not at Kenny's level. Strange, very strange!
The nomination was as follows:
About the cabin of temptations, the criticism is that this is the second consecutive cabin for water. Why after the last cabin, what was from Horacio, the production didn't seek to give a cabin to a land dweller to level power and award points within the room?
As of today, the cabin of temptations has been in the following order:
Regarding the portal, these have been in the following order:
The production decisions demonstrate a clear inclination to favor games for land, and basically throw all possibilities that generate conflict, disintegration and separation against water.
Cinema has always been water, mostly…
Regarding cinema, of 100 % of the films broadcast, more than 95% of these have been exposed to the room to any narrative predisposed by the production.

